A slot is a narrow opening into which something else can be fitted. The word is most often used of a machine that accepts coins or paper tickets for a specified amount of money. Alternatively, it can refer to a position in a queue or on a timetable, as well as to the space in a car that is reserved for one particular passenger or piece of luggage. The term was coined in 1888 by Charles Fey, who invented a slot machine that used paper tickets rather than coins and could be operated by a lever on the side of the machine.
Once your artists have produced the initial sketches, wireframes and mockups of your slot game design, you can begin the actual development process. This requires you to build a prototype or minimum viable product (MVP), which is an early version of the final game that allows you to test out the mechanics and slots features to ensure they work properly.
During the development process, you also need to consider a number of other factors including payment gateway integrations and cross-platform support. It is crucial that your slot game developers are able to cater to as many users as possible, which can be challenging when you’re working with different operating systems and hardware configurations. In addition, you’ll need to think about what languages your slot game should be available in, as this will impact how easy it is for people to play.